I have been developing a new version of my iPhone application, Subnet Calc for a few weeks now. I decided to call the new version Subnet Calc Pro as it’s essentially an advanced version of the free one.
In order to sell applications on the App Store for money you have to complete the banking and tax information. The banking information is straight forward but the tax information is a little bit more tricky due to the strange nature of having to fill in lots of bits relating to US tax identifiers (ITIN and EIN) and so I had no idea what to do, so I emailed Apple and got an extremely useful reply which basically stated:
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I’ve had a really good time since I started developing iPhone applications and my first app is now up to version 1.2 which has seen a major change and a couple of minor tweaks and bug fixes compared to version 1.0. When I released it I had no idea about the size of the market for a relatively niche application, but my downloads soared in the first month and are tailing off slightly now but I am well over 5000 downloads now. This of course if only a minor dent in the actual amount of iPhones out there, so maybe it’s no wonder.
I am starting work on a new app now which is based upon my first app and I hope that publicity such as that which I received from Softpedia should help with download numbers. I am probably going to charge for this next app and so I guess I need all the help I can in order to make it a viable situation for me. Anyway, I havn’t decided much yet as it’s still early stages.
Tonight (yes, just tonight) I have coded and released my 2nd iPhone app. I decided to do an experiment and see if I could do it all in one night, and I did!
Check out my iPhone app blog for more information.
I’ve released a new version of my iPhone app, which is now available for download on the App Store. It took a lot less time this time to get it released because I didn’t have to go through any contract signing stages, I just had to upload the binary and await review.
So, get downloading if you have an iPhone! [Also, reviews pllllease!]
After 6 days of being available, my iPhone application Subnet Calc has had around 1500 downloads, but ZERO reviews! I’d very much appreciate it if some people could review the app, please?
Also, in more interesting news, I submitted version 1.1 on Monday which hopefully Apple will accept very shortly and then that shall be available for download. New features include the ability to name subnets and save them to a table for easy access.
Well, Apple have finally let my iPhone application through the process of application and I now have my contract set up, so future releases should be a lot quicker. If you’d like to try it out, then you can download it through the App Store by searching for ‘Subnet Calc’. So, anyone with an iPhone / iPod Touch, please download it and review it!
Thanks Apple!
Well, Subnet Calc is still in Apple’s pipeline under the status of ‘Pending Contract’. This means that Apple havn’t accepted my free applications contract yet – over 2 weeks since I submitted it. I’m not the only developer to run into this kind of problem and I really hope it gets resolved soon. The contracts department at Apple say it’s the finance department which need to sort out this phase, so I guess I’m just going to have to wait and see really.
So, come on Apple, please accept me!
I’ve finally submitted my application to the App Store today
. It’s called Subnet Calc and there’s only one application on the App Store which does a similar sort of thing. So I’m hoping that it gets accepted!
You can follow the progress of it at http://iphone.galloway.me.uk/iphone-apps/subnet-calc/ – I’ll be moving over to a dedicated section of my site at some point, but for now, it’s hosted on this blog.
So when my app is out – please download it and try it out!
Here’s the latest screenshot:
I finally decided to pay my cash and join the iPhone developer program. It’s a fair amount of cash, but I thought that I’d take the plunge and thought that it might give me more of a push to actually create applications for the iPhone. Also, it means I can compile applications and put them onto my iPod Touch!
So I’ve managed to get my current development application up and running on my iPod. It’s called ipCalc and it’s designed for network admins who constantly use the command line tool, ipcalc, to find various bits of information about the subnet they’re working on. The maths behind the code is pretty straightforward, but hard enough that it gave me some design issues to overcome. But it’s now looking pretty good and I’ve been cleaning up the code with the aim to (hopefully) submit it to the iTunes App Store. It would be absolutely awesome to get something on the App Store!
Also, here’s 3 screenshots from my app actually running on my iPod Touch – yay!
I’ve been hard at work recently developing my iPhone application called ipCalc. It’s probably not an application that most people are going to want to use, but it has fairly simple logic behind it so I decided that it would be a good way to learn about the iPhone SDK. So far I’ve managed to learn Objective-C and I can safely say that I really do like it, and I’ve also managed to get my head around programming GUI applications which is so very different to command line applications as there’s so much more to think about.
Apple have made it so that you have to pay $99 in order to get a license to test application on an actual device (for me, my iPod Touch) and to submit applications to the App Store. I seem to have managed to apply to this program, but my application is currently pending. I hope that I manage to get accepted because then I will decide what to do with my ipCalc application… I will have to think about whether or not I want to charge for it – although my first thoughts are that this application will be free.
So, I’ll continue to improve the application and I might even release some tutorials on here about my experiences with the iPhone SDK as I have definitely found other tutorials that are out there very useful!
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